Working on fleshing out Level suptoastyFeb 8, 2019 Started blocking out the level with unlit…..the actual scene is too dark to see with realistic lighting and shading.added complete room one with first obstacle of getting out of the room <span class="nav-subtitle screen-reader-text">Page</span> Previous PostMovement and GreyboxNext PostWater Related Posts News App Created a news app using nativescript vanilla. (Would not recommend!... suptoastyFeb 6, 2020 Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019 Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment * Name * Email * Website Save my name, email, and website in this browser for the next time I comment. Δ
News App Created a news app using nativescript vanilla. (Would not recommend!... suptoastyFeb 6, 2020 Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019
Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019
The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019