Movement and Greybox suptoastyFeb 5, 2019 I added the tps character controller, made him slower in water volumes, and made his under water jump bigger. I greyboxed a level in unreal…the scale of the first room was good, but the others were way to big <span class="nav-subtitle screen-reader-text">Page</span> Previous PostAtlanta…. I mean AtlantisNext PostWorking on fleshing out Level Related Posts News App Created a news app using nativescript vanilla. (Would not recommend!... suptoastyFeb 6, 2020 Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019 Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment * Name * Email * Website Save my name, email, and website in this browser for the next time I comment. Δ
News App Created a news app using nativescript vanilla. (Would not recommend!... suptoastyFeb 6, 2020 Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019
Black Sun Graphic Based off the swords of sanghelios from Halo. Design Process:... suptoastyJul 5, 2019 The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019
The VR Game We used ovr integration & ovr utilities for unity(MIT???),Along with... suptoastyMar 28, 2019